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Screen 6 – The Mine Shaft (3)

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A fairly pointless puzzle as the required item is in the next room.
I say pointless but the idea was to get the player used to picking up and dropping objects in the right place to progress.

I also wanted the player to start feeling rewarded for their efforts, so after completing this sequence, you get a crate that lets you proceed which, unknown to the player at the time, is used in multiple places!

To Do In This Room